Summary:
Hi, my name is Denis. I originally started this blog over at Blogger in July 2008. I tend to write a lot about videogames, and have made various rounds of the web. Was formerly a staff writer for both GayGamer and The Border House. This blog serves to explicate my thoughts on any number of issues, not solely focused on videogames anymore (though they still make up the majority).Search:
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Author Archives: Denis Farr
Savagely Raging
N.B. This will include spoilers for Final Fantasy XIV’s Dawntrail expansion. Among the habits I picked up during the COVID-19 pandemic was playing Final Fantasy XIV with my partner and a close friend of mine. During the initial months, another … Continue reading
Posted in Uncategorized
Tagged Dawntrail, ffxiv, Final Fantasy, Final Fantasy XIV, MMO, Raiding
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Thedas (THE Dragon Age Simp)
Once upon a time (read: 1998) there was a nerdy teen who was obsessed with the game series Quest for Glory. The fifth game in that series was coming out that December, and this series had the ability to import … Continue reading
Posted in Dragon Age
Tagged BioWare, Dragon Age, performance, Quest for Glory, sexuality, theater
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Thoughts on Assassin’s Creed: Liberation
N.B. Spoilers for Assassin’s Creed: Liberation, as well as acknowledging that as a white person, my perspective is limited. I’ve linked to an Evan Narcisse post below. One moment sticks out in my mind in AC: Liberation above others: I … Continue reading
Posted in Assassin's Creed, Character Analysis, Impressions
Tagged Assassin's Creed, Assassin's Creed Liberation, Aveline, persona, race and games
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Queer Characters: Zevran Arainai
N.B. I originally wrote this for GayGamer on March 7, 2011. GayGamer has since ceased to exist, so I am republishing this here, and will also do so with a few other pieces over the next few months. Of late … Continue reading
Posted in BioWare, Character Analysis, Dragon Age: Origins, LGBT
Tagged BioWare, Dragon Age: Origins, sexuality, Zevran
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Queer Characters: BioShock
N.B. I originally wrote this for GayGamer on March 24, 2011. GayGamer has since ceased to exist, so I am republishing this here, and will also do so with a few other pieces over the next few months. Rapture is … Continue reading
Posted in Character Analysis, LGBT, Uncategorized
Tagged BioShock, Sander Cohen
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2016: Persona 4 Thoughts
I recall an IRC exchange with Matthew Gallant when Persona 4 released. This was during perhaps the more prolific part of my writing about games career, and I was covering a lot about sexuality. His excitement was that Kanji seemed … Continue reading
Posted in Uncategorized
Tagged 2016, gender, informal review, Kanji, Naoto, Persona 4, sexuality
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Queer In Marvel Heroes
My boyfriend and I have found a game into which we can settle for now: Marvel Heroes 2015. For me this is an amusing turn of events: it’s been within the last handful of years that I have become rather … Continue reading
Posted in Uncategorized
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Rewinding My Personality
This post will contain spoilers for the first episode of Dontnod Entertainment’s Life Is Strange. There are content warnings for violence and privacy intrusions. I liked the first episode of Life Is Strange, though for a review I would recommend Maddy … Continue reading
Posted in Character Analysis, Criticism, Dontnod Entertainment, Impressions, Life Is Strange
Tagged adventure decision game, Dontnod Entertainment, episodic, Life Is Strange
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Fumbling Through Wolfenstein
Content warning for discussions of genocide, extreme violence, and other atrocities associated with World War II. Spoiler warnings for Wolfenstein: The New Order. I am very much a third culture kid. Despite being a dual-citizen of the US and Germany (and … Continue reading
Posted in Character Analysis, Criticism, Informal Review
Tagged FPS, German, stealth, third culture kid, Third Reich, Wolfenstein, Wolfenstein: The New Order, World War II
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Gaming Made Me: How I Learned to Stop Fearing and Love Decisions
As a child, I was deemed a born diplomat. The easiest anecdote to relate was when my parents would ask whom I loved more, and I would respond both, giving a compliment to each. As is often the case with … Continue reading
Posted in BioWare, Design, Dragon Age: Origins, Impressions, Mass Effect
Tagged BioWare, decisions, Dragon Age, Walking Dead, Walking Dead Season Two
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