Author Archives: Denis Farr

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About Denis Farr

Writer interested in intersectionality, games, comics, nerdy stuff in general, theater, and how it all mixes. Graduate of Wabash College, with studies in Theater, English, German, and Gender Studies.

Trade Wars To Facebook Games

Gaming has always been something social in my family; if you wanted to be alone, you opened a book. Everybody gamed, so we would often watch each other, talk about games, and reference them. If you’ve never laughed while family … Continue reading

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Half-Life 2: Gordon Freeman

Spoilers: Half-Life, Half-Life 2, Episodes One & Two, Portal. I’ve mentioned before that I often see playing games as a performance–not that I necessarily make up my own character from scratch, but inhabit the life of one while building his … Continue reading

Posted in Character Analysis | Tagged , , , , , | 6 Comments

PA

Trigger warnings: Penny Arcade (read: rape and rape apologism) I’ve been watching this Penny Arcade business with some interest. After all, I wrote about it for The Border House way back in August. August, mind you. Many, many people have … Continue reading

Posted in Community, Uncategorized | 1 Comment

Writing Roundup: January 2011

I asked on Twitter if anyone would find useful my linking up pieces I’d written elsewhere. The idea came to me when I realized I wanted to put together a portfolio, but that I’ve written a shitton (actual measurement) of … Continue reading

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Half-Life 2: Dr. Breen and G-Man

Spoilers: Half-Life, Half-Life 2, Episodes One & Two The first two significant characters Gordon Freeman encounters in Half-Life 2 serve well to establish the conflicts he will face. First, waking him up from one of the proposed two endings in … Continue reading

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Half-Life 2: Alyx and Eli Vance

Spoilers: Half-Life 2, Episodes One & Two. For me, a large part of the appeal in Half-Life 2 was how it humanized its world. Playing the first one was a lesson in navigating a very mechanical world–there were followers, but … Continue reading

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Dice Rolls

I recently reinstalled and started two games based on the Dungeons & Dragons systems (both well before third edition rules): Baldur’s Gate and Stronghold. What I found, almost immediately, upon starting up both games was my aversion to a system … Continue reading

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Battling Ghosts

From the blogs I read, it seems like BioWare is rarely praised for the intuitiveness of their systems. While I never praise them, I also rarely seem to encounter too many problems (had some complaints about the skill bar in … Continue reading

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Beyond Literary Allusions

Spoilers: Beyond Good & Evil. When handled well, I enjoy stealth games, or portions of games that have stealth. I will reiterate ‘handled well.’ This meant that my recent playthroughs of both Alpha Protocol and Metro 2033 involved a lot … Continue reading

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Exit 2010, Writing For 2011

Among the reasons I’m never positive on how to elect a GAME OF THE YEAR is the fact that it depends on when you ask me. I play a variety of genres, and depending on my mood, I might have … Continue reading

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