Summary:
Hi, my name is Denis. I originally started this blog over at Blogger in July 2008. I tend to write a lot about videogames, and have made various rounds of the web. Was formerly a staff writer for both GayGamer and The Border House. This blog serves to explicate my thoughts on any number of issues, not solely focused on videogames anymore (though they still make up the majority).Search:
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Tag Archives: Cap’n Perkins
Parent Trap
Today I received this e-mail from Cap’n Perkins:I’ve got a (responsible not crazy) parent that’s interested in monitoring the types of games her 13 year old son plays. Are there any parent themed gaming blogs I can aim her towards? … Continue reading
Problems in Translation
A short introduction. Cap’n Perkins came by his name from my college gaming group. We played a plethora of games: Dungeons and Dragons, Kobolds Ate My Baby, Munchkin, HeroClix, videogames, et cetera. At one point we commandeered a ship and … Continue reading
Tagged adaptation, Cap'n Perkins, engagement, narrative
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Amanda Palmer’s Guitar Hero
A while ago Leigh Alexander’s Sexy Videogameland asked the question, What’s Our Mandate? The post concerned itself with a gamer’s sense of reality, the world around her, and how the two did or did not connect. Tonight, I recalled this … Continue reading
Choose Your Own Lover
This is a post that has been brewing about in my head for some time, and thanks to Michael Abbott’s Narrative Manifesto and Chris’s Narratives and Interactivity Misunderstood coupled with various discussions I’ve had with friends in the past week, … Continue reading
I’ve Still Got My Health: Triumphant Returns (Part 3)
Apologies for the delay in closing this series (though I’m not quite sure how many are actually reading this yet); I suffered some real life attempts at decreasing my health through adversarial forces. Unfortunately, potion quaffing, cure casting, and faerie … Continue reading
Tagged Cap'n Perkins, reward
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I’ve Still Got My Health: The pain! The pain! (Part 2)
Cap’n Perkins called me after playing Oblivion one evening having thought through three general manners of dealing with a health system that games have. They are as follows: Boss Mode This model can most often be seen in boss fights, … Continue reading
Tagged Cap'n Perkins, difficulty
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I’ve Still Got My Health: I <3 You (Part 1)
In games with some sort of conflict through arms we have established one basic norm: health. This seems a very fundamental fact of games with any manner of fighting against which it is hard to argue or find an alternate … Continue reading
Tagged Cap'n Perkins, difficulty
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Open ended
In 1994 one of my father’s friends came over to our house and brought with him a game, Elder Scrolls: Arena. We loaded it up and my entire family (yes, all of us: mother, father, brother, and I) watched in … Continue reading
