Summary:
Hi, my name is Denis. I originally started this blog over at Blogger in July 2008. I tend to write a lot about videogames, and have made various rounds of the web. Was formerly a staff writer for both GayGamer and The Border House. This blog serves to explicate my thoughts on any number of issues, not solely focused on videogames anymore (though they still make up the majority).Search:
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Tag Archives: difficulty
Glutton for (Gaming) Punishment
After finishing Chrono Trigger, my DS once again nervously placed itself in my hands as I powered on to play Castlevania: Order of the Ecclesia. I’ll make an admission here, the fondest memories I have of early gaming were on … Continue reading
Tagged Castlevania, difficulty
2 Comments
Post Mortem: The Darkness
There will be no specific bent to this entry, be warned. Instead, consider this my ‘review’ of The Darkness, which I completed early last week; you might also consider it a ‘debriefing.’ I’ve now had time to sit back, read … Continue reading
Tagged difficulty, engagement, performance, review
7 Comments
Survival of the Grotesque
What do you get when you combine the following elements: Cliff Steele, a man who had a race car accident and woke up with his brain transplanted into a metal body; Crazy Jane, a woman suffering from sixty-four multiple personalities, … Continue reading
Tagged Cap'n Perkins, difficulty, engagement
2 Comments
What be this bait? Please, you teach me.
My experience with the Xbox as a console would leave me as a Level 1 Gamer. No prestige (class) for me yet, I suppose. When I was applying to colleges, the one to which I eventually matriculated offered to fly … Continue reading
Tagged device input, difficulty
5 Comments
Smashy Smashy
It was the end of my high school career. I had just completed an original one man show, directed another two act play, and was finishing all the remaining duties that remained as a member of the International Thespian Society … Continue reading
A New Age of Gaming
When young, one is confident to be able to build palaces for mankind, but when the time comes one has one’s hands full just to be able to remove their trash. –Johann Wolfgang von Goethe I never completed Fallout 2. … Continue reading
Tagged acting, difficulty, Emergent gameplay, reward
2 Comments
I’ve Still Got My Health: The pain! The pain! (Part 2)
Cap’n Perkins called me after playing Oblivion one evening having thought through three general manners of dealing with a health system that games have. They are as follows: Boss Mode This model can most often be seen in boss fights, … Continue reading
Tagged Cap'n Perkins, difficulty
1 Comment
I’ve Still Got My Health: I <3 You (Part 1)
In games with some sort of conflict through arms we have established one basic norm: health. This seems a very fundamental fact of games with any manner of fighting against which it is hard to argue or find an alternate … Continue reading
Tagged Cap'n Perkins, difficulty
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